About Kray:
Kray is global illumination renderer for LightWave 3D (for rendering uses CPU)
Official Website: https://www.kraytracing.com
The Creator of Kray : Grzegorz Tański
Key Features:
Final Gathering
Full Raytracing Photon Mapping
HDR image based lighting
Multiprocessing Real time scene preview
Instancing
Path Tracing
Kray Interface:
-Photon Maping + Cache Irradiance On
-Independent (For still Renders)
-Time Interpolation (Animation)
-LightWave
-ScanLine
-Exponential (2.2 Parameter Exp 1.05)
Use Medium or High Settings
GI Resolution: Auto
-FG Threshold 0.0
AA Preset Custom
Pixel Filter Box 0.7 Radius
Luminosity Model : Compute as Indirect (RTX) Ray Tracing
For Now in Kray use command:
For Example:
postprocess mult,(0.5,0.5,0.5);postprocess ca,0.1,1,2,100;postprocess desaturate,0.98;
Kray is global illumination renderer for LightWave 3D (for rendering uses CPU)
Official Website: https://www.kraytracing.com
The Creator of Kray : Grzegorz Tański
Key Features:
Final Gathering
Full Raytracing Photon Mapping
HDR image based lighting
Multiprocessing Real time scene preview
Instancing
Path Tracing
Kray Interface:
Settings for Kray:
Diffuse Model:
-Photon Maping + Cache Irradiance On
Tips(if you want the most accurate shadows use Path Tracing)
-Caustics (Only On if You use Water or Glass Surface)
GI Mode(Global Illumination):
-Independent (For still Renders)
-Time Interpolation (Animation)
-Shared for all Frames (Only Camera Move in Animation)
Camera:
-LightWave
Pixel Order:
-ScanLine
Tonemap:
-Exponential (2.2 Parameter Exp 1.05)
(Limit DR After Tonemap)HSV Mode Off
Photons Tab:
Use Medium or High Settings
Final Gather Tab:
GI Resolution: Auto
-FG Threshold 0.0
-Min Rays 600 Max Rays 1200
-Prerender 100%
-Passes 2
-Splotch D 0.02
-Sensitivity 0.05
-FG Reflecion On
-FG Transparency/Rafracion On
-Spatial Tolerance 0.07
-Angular Tolerance 30
-Min distance 10% Max 1000%
-Blur Samples 1.0
-Path Passes 1
-Corner Distance 50 %
Sampling Tab:
AA Preset Custom
Pixel Filter Box 0.7 Radius
Antialiazing Grid 4 or 5
Full Screen Antializasing On
Rotated Grid On
Undersample None
Quality Tab:
Luminosity Model : Compute as Indirect (RTX) Ray Tracing
Area Lights : Compute Separately
Area Light Visibility : Invisible
Double Sided Off
Spotlights to Area Off
Other settings use from Presets :Medium
Post Processing in Kray
Misc Tab:
For Now in Kray use command:
Footer Cmds
postprocess add,(0.5,0.5,0.5);
(RGB Red 0.5 Green 0.5 Blue 0.5) It's Great for Color Balance
postprocess ca,0.1,1,2,100;
(Chromatic aberration Filter)
postprocess autoexp,0.5;
(Add exposure of an image)
postprocess mult,(0.5,0.5,0.5);
(Color Balance + Light Balance)
postprocess desaturate,0.98;
(Desaturate Image but You can Tweak this in on the reverse)
Example : postprocess desaturate,-0.5; give You strong Contrast)
postprocess gamma,0.9;
(Use this command when You have got to dark Interior for example)
GI Bouces:
recurse 10;
(It's means 10 Bounce of Light)
Try to mix This Parameters ;)
For Example:
postprocess mult,(0.5,0.5,0.5);postprocess ca,0.1,1,2,100;postprocess desaturate,0.98;
Best Regards and Happy Renders!
Adrian