Quick Tutorial how to start with 3DSculpting tools in LightWave 2018.
1-Create Box with Segments on X,Z (24 Segments)
2-Go to Translate and Select Move tool - Change Falloff to Point Radial
3-Right Click You can change brush size - and Start to Sculpt
4-You can sculpt with other tools - Rotate,Stretch etc.
5-Use Smooth tool (Real-time)
6-Next Step We will create new box with 60 Segments on X and Z
7-Select (Move) tool and Change settings (Falloff-Points Radial) Mark (Use Texture) and set texture on (Layer Type Procedural Texture)
8-Start Painting 3D Textures
9-Final Tip:
Size tool - working like Push/Pull Brush
Size tool - working like Push/Pull Brush
You can use 2D textures and Paint in 3D.
10-Example Works done with Sculpting Tools: